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Post by vaultofheroes on Nov 22, 2015 5:54:26 GMT
void main() { int fetched_number_of_times_hit = GetLocalInt(OBJECT_SELF, "number_of_times_hit"); object pc_attacker = GetLastAttacker(OBJECT_SELF);
if (fetched_number_of_times_hit == 100) { GiveXPToCreature(pc_attacker, 10); SetLocalInt(OBJECT_SELF, "number_of_times_hit", 0); } else { SetLocalInt(OBJECT_SELF, "number_of_times_hit", fetched_number_of_times_hit + 1); } SpeakString("Nice Hit!", TALKVOLUME_TALK); }
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Post by Tweek on Nov 22, 2015 6:00:58 GMT
If you're willing to sit there and wail on that training dummy for 10 solid minutes of real time, you deserve some XP. I'll put this in, with some restraints on how often it can be done in a given timeframe. Maybe a random range of hits somewhere in the 100 area, too.
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Post by martyr on Nov 22, 2015 23:58:02 GMT
Perhaps one could earn a badge of sorts rather than have the training repeatable? There's only so much you can learn from repeated training on an unmoving object - muscle memory mainly. So RPly, it'd make sense you'd learn to throw your shots better - they would come more fluidly - but eventually you would plateau and your training would need to be elevated by other means. And OOCly, having a badge would prevent the potential for Farming safe exp at no risk to the player.
Just my thoughts on the matter.
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Terallis
Seasoned Survivor
>8( so mad
I'M TOO GOOD AT VIDO GAAAEEEMMMS!
Posts: 74
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Post by Terallis on Nov 23, 2015 0:09:53 GMT
I dunno about this, really. I mean, it's exactly what Martyr mentioned. Training dummies would only go so far with training someone, and that's only combat. Most people would've already been surviving for the past five years, likely having learned a number of things in the process. Or maybe they don't, but a training dummy is only really meant for practicing what one already knows and gives a very slight bit of room for improvement, given that it's stationary. Additionally, do we really want people mechanically wailing on a training dummy in the safehouse for however long, while people are trying to RP? Not to mention the fact that such a thing would also be something where someone can start the combat and then just go afk for a while. I've actually been on a server where, at one time, training dummies were the only real way someone could reach higher level, too. They'd start at level 3 and would train on dummies until level 6, which was what the server was built towards. It was a harrowing experience to say the least. I mean, if people really want to actually RP the process of training on a dummy and a DM is present, they could give them a minor piece of XP. But that's only if they're actually RPing it out, I'd say.
All-in-all, I've seen it done before and it never goes well. Nor does it ever really make much sense.
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Post by Tweek on Nov 23, 2015 4:01:51 GMT
Perhaps one could earn a badge of sorts rather than have the training repeatable? Makes the most sense.
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