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Post by Pieman102 on Nov 18, 2015 14:20:41 GMT
I like what I see, managed to make some alchemist fire and felt good about it.
Wondering though if there was more to it? If not was wondering if perhaps a few potions could get throen in at sort of a medium gold value. Right now I see 20ish gold for flasks and grenades and 500 gold for a planar anchor. So maybe 100ish for some potions like light healing or a potion of strength etc?
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layie
Fresh Survivor
Posts: 18
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Post by layie on Nov 21, 2015 15:24:51 GMT
I'm also kinda on this page, potions, healing kits, etc. I'm not really interested in making coldstones for instance. Though as a tie in to keep things relatively balanced I'd make some recommendations. Skeleton knuckle enchanting has nothing to do with alchemy; most of the others vaguely do on the list, they could be dropped if my next recommendation isn't a thing at least. That is I would much rather be making some minor potions, then stones.
Putting some things on the crafting list that require a given component would be fun too, this would be more for everyone, for example; everyone could make a firebomb from 5 alchemist fires, and 50 crafting materials or some such, but alchemists would be able to make more due to their proficiency and ability to just make alchemist fires given 25 gold (it'd still be 125 lbs of materials to make a single firebomb). Coldstones and so on used for healing, that sorta thing; since alchemists can make the base material it gives a step up, but other people can just find the things and give it a go too. Thus creating an advantage to alchemists; but not in isolation.
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